Swift Motion Toolkit v1.0
$15+
$15+
https://schema.org/InStock
usd
Gang Chen
Overview
Swift Motion Toolkit is a set of character animation tools that integrates functions such as mo-cap resource import, animation retargeting, Root Motion processing, etc. At the same time, it also supports retargeting AnimSequence assets between different skeletal meshes.
Features
- Import mo-cap animation in BVH format and provide a preview.
- Retarget mo-cap animation to AnimSequence asset.
- Supports more precise restoration of the position of end joints using IK.
- Supports synchronizing root motion to root bone and IK bones.
- Supports baking vertical or (and) horizontal root displacements into animations.
- Support for selectively preserving root rotation.
- Support for converting animations with root motion to in-place animations.
Showcase
For Unreal Engine 5.0, 5.1, 5.2.
Documents link: Swift Motion Toolkit Docs (kontiki.info)
Important Note: Plugins are only provided as binary versions. If you need the source code, please go to Epic Games Marketplace to purchase, thank you.
You can't repurpose the plugin and resell it.
A powerful motion retarget toolkit.
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